Thunder
roars unheard above the sounds of the battlefield. Lightning
flashes, momentarily illuminating a scene of intense combat through
the downpour. The invading army’s captain sat stoically on his
mount, keeping his veteran eye on the shadows of movement that told
him of his force’s progress against the keep. The battle was going
well for him, and the sounds of metal on metal had been gradually
decreasing as the defenders were put down. He turned down to the
commander of his advance units.
“Has there been word of
those that I ordered to proceed into the stronghold?” he asked,
slight irritation purposefully showing behind his otherwise flat
demeanor. He was not one to be kept waiting, and his troops knew
this.
“No sir,” was the reply, the commander respectfully
meeting the captain’s eyes, “but the conditions are making
reconnaissance nearly impossible. I have no reason to believe that
they have met anything but success. There is no one here whom we
fear.”
Pleased with the soldier’s earned bravado, the
captain returned his gaze to the skirmish. “Order in another two
units. I want information of what defenses the inner keep holds, if
any.” He laughed. “And I’m soaking wet, and I dislike the
sensation. See to it.”
The scouts went forward, following
the trail of the first troop around the most pitched fighting and
watching for hidden dangers. No enemy combatants waited in ambush,
but that only made them the more suspicious. Finally, they found the
wall of the keep and began to make their way around. The foremost
scout wordlessly commanded the others to stop upon seeing a large
shape looming in the darkness, but breathed a sigh of relief when he
realized that it was only a statue.
As the troop came forward,
the first scout started to move past the statue. As he did so, he
saw another shape, or rather a series of shapes. He drew his sword
at the sight of the other soldiers, preparing his men to cut them
down as they lay resting. They drew near, but at the last moment
another bolt of lightning revealed the scene of the first group of
scouts. None had survived. The second group stood in shock, certain
now of danger but not sure of what to guard against. Above them, the
statue stared down.
A few hours later, the captain was alone,
watching what he could from his vantage point. The defenders had
found a second wind with reinforcements from an unknown source. He
needed his men to rally to him, but the continuing storm hampered
communication. His men at the keep, the advance parties, were
unaccounted for. He believed that this was the reason he was alone,
as even his second-in-command feared the captain’s temper at its
height.
“Cowards,” he muttered to his steed, “afraid to
face my wrath for this failure. Where are they? Alonze, come to
me!” he shouted into the darkness. Only at hearing his own bellow
did the captain realize just how quiet the scene had become. He
heard a sound, like and unlike approaching footsteps, from the
direction of the battlefield. He stared at the dark in front of him,
willing it to reveal whether it was the forces of the enemy or his
own soldiers, but no one was in front of him for some distance. The
sound increased in intensity, and suddenly he was snatched off of his
horse and lifted impossibly into the air.
He let out a harsh
cry, but upon gazing up and seeing his captor, he began to laugh. It
was a long, hard laugh, coming out uncontrollably from the man who
was so close to victory and now so far from the ground. The sound
echoed off of the stone hide of the beast, almost seeming to become
louder to his own ears. The captain recognized his opponent’s true
forces at last, and knew that his failure had always been
inevitable.
Hey
there, Mana Pool friends and listeners. This is Brian, he of the
rambling. I’m here today to discuss one of the special preview
cards we were assigned from Magic 2011 in a bit more depth than we
could give on the show. The card, as you should hopefully be able to
tell from the narrative above, is Gargoyle Sentinel.
I’m
going to first go over the obvious uses and implications of this
card, both as a practical matter of analysis and then specific to
limited, which is the format where he is likely to see the most play
(in my humble opinion). Then, I will attempt to look at some aspects
of the card which lend themselves to more interesting application.
For more information on the flavor-tasticness of this card, be sure
to listen to the review that we give him on the show. I won’t
repeat it here, because I think it would really just be repetition of
my thoughts I said on the show. Plus, everybody loves the sound of
Chewie’s voice, am I right?
First of all, this guy is pretty
efficient. A 3/3 body (albeit with defender) for three mana is very
solid, usually only found in green. The fact that he is colorless
opens him up to all colors, most remarkably for the otherwise
creature-weak blue. The fact that he does have defender makes him
comparable to Ogre Sentry from Rise of the Eldrazi in red, which
costs one less but (1) is color-specific and (2) cannot itself lose
defender without help. The end result? Even if he never takes off,
the Sentinel is a pretty solid defender for his cost.
He can
take off, however, and therein lies the true potential. The Sentinel
is made for coming out early and having the beef to hold back the
opponent for some time. Don’t underestimate the relatively high
power for a defender; the ability to not just block but kill a fair
number of attackers is pretty significant. Once the ground is more
or less safe, he can join the races by adding his considerable weight
to the airborne offensive. The fact that he is an artifact limits
some of the removal that can be thrown at him, and protection from
artifacts is pretty rare, so there is a good chance he will connect.
If things become problematic, just keep him at home until it is most
efficient for him to go on the attack. Don’t forget that he can
also spread his wings to block an incoming aerial attacker (thanks,
Mike!).
In summation, for at least the purposes of sealed or
draft, Gargoyle Sentinel is pretty nice. His body is a great way to
dissuade the opponent from trying to attack, and his later-game
presence is something that the opponent will have to take into
consideration at the very least. Heck, even if the opponent has to
use a Lightning Bolt to clear him out, that’s a Lightning Bolt they
can’t use again! Overall, he seems decidedly solid to fairly
strong, depending on how efficient M11’s creatures are and how
aggressive the limited format proves to be. I’d strongly consider
playing him where possible unless he’s just simply
outclassed.
Finally, let’s get a little more interesting.
What other uses can Gargoyle Sentinel have? Well, he’s a Gargoyle,
so if you’ve been waiting to finish out your Wakestone Gargoyle
deck, here you go! Also, he’s an artifact, so he plays nicely with
Etherium Sculptor and friends from Esper. Speaking of Esper, try
this guy out with Skill Borrower; as long as Gargoyle Sentinel is the
top card of your library, you can send your Borrower to the skies.
For a version of this combo that does not require you to have the
Gargoyle on top of your library, combo with Experiment Kraj. Since
we’re focusing on the activated ability here, I feel obliged to
mention Training Grounds; this ability gets significantly better when
it costs 1 (2 less).
Of course, sometimes even just being a
defender has an upside. Check out Vent Sentinel (woo, Sentinels
unite!) for some damage and Overgrown Battlement for mana production
purposes. Don’t like getting beaten down by your opponents? Get
out a Gargoyle Sentinel and wait for your opponent to go to his
combat step (preferably with little or no mana open) and cast
Mirrorweave or Cytoshape.
That’s about all I can say about
Gargoyle Sentinel, a deceptively simple-looking card. Just remember
when you’re at the Magic 2011 prerelease or release events, that’s
probably not a bird, plane, or Superman up there. Just because it
doesn’t look like it can move… doesn’t mean it won’t eat
you.
Category:
Previews
-- posted at: 11:36pm EST