The Mana Pool
Join Brian, Mike, Dirk and Chewie as they discuss all things Magic: The Gathering. Since there are plenty of tournament and strategy podcasts out there, we've decided to focus on the fun of the game in all its many forms, from Prereleases to multiplayer free-for-alls to whatever else we can come up with. Give us a listen!
Episode 111 - Mechanical Flavor

Chewie here, bringing you what we think will become another one of those "classic" episodes of The Mana Pool. Thanks to Bill (Kurai_Seraphim) for hitting us with this idea. We're going to take a look at the various mechanics in Magic. Big deal, nothing classic about that, right? Wrong! We're looking at them from a flavor perspective! We take all this reminder text and try to make some sense out of it. Flying is easy. Protection is sort of easy. But what about madness? Cascade and storm? And let's not forget double strike (spoiler alert: that's just dual-wielding) and first strike (just a long stick). Why are deathtouch and wither similar? What about fading/vanishing and phasing? And just how much mucus is too much mucus? Give this episode a listen and find out!



Forum thread for this episode: http://cardshark.freeforums.org/episode-111-mechanical-flavor-t445.html

Check out our archive at http://themanapool.libsyn.com

Email us at themanapool@cardshark.com

Follow us on Twitter at http://twitter.com/themanapool

Visit Cardshark! http://www.cardshark.com

Cardshark Member Promotions: http://www.cardshark.com/member_promotions.asp

Subscribe to our RSS feed: http://feeds.feedburner.com/themanapool

Direct download: Episode_111_-_Mechanical_Flavor.mp3
Category:podcasts -- posted at: 7:57pm EDT